

… While there is an aspect of exploration in Armored Core 6, we wanted to put the focus on the breadth of variety and in assembly and customising your own mech and really feeling as if you’re piloting that mech that you’ve carefully put time into.’ ‘Obviously, the assembly aspect comes into that and it doesn’t quite apply to that fully open world exploration approach. ‘I think player mobility and player ability obviously plays a huge part in how we approach the design to these games, whether it’s Elden Ring or Dark Souls or Armored Core,’ Miyazaki continued.

Furthermore, Armored Core 6 will also retain the series’ mission-based structure, since it’s the better fit for the mech customisation than an open world setting.
